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Rocksmith Photoshoot

  • March 24, 2014

What do you do when you have a highly-anticipated game on the way but no assets with which you can generate buzz within the editorial community? That was the challenge we were tasked with by our International Marketing division. With only a limited budget and timeframe, we had to set up and execute two separate photoshoots that communicated on Rocksmith‘s core promise as the first game to offer a truly authentic guitar experience. The resulting work helped Ubisoft PR and other teams build a robust digital campaign that showcased the game’s authenticity as well as generated a ton of online press across both gaming and music media channels.

 

Art Director: Li Shen
Photographer: Adam Silverman
Post Production: Li Shen
Agency: Ubisoft Entertainment’s internal agency

  • Previous ProjectAssassin's Creed Black Flag Outdoor Campaign

  • Next ProjectJust Dance 2 DANCEGIVING Facebook campaign

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San Francisco, California
Email: li@shedesignworks.com

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